Hand-drawn displacement map. My cousin has agreed to do a proper render on his gaming computer as my ancient 2MB ram dual core machine can’t handle 7 subdivisions, glass and displacement maps.
Nuka Cola bottle, modelled in blender and rendered with cycles. I’m trying to figure out the best way of modelling the circular embossing around the logo. Any help appreciated. I will be asking around on blenderartists though.
I will not describe how to make a hologram because I am extremely lazy and I want to somehow get round to blogging. If you don’t know, read up. That’s what I am currently doing.
I have not yet managed to get my hands on any proper holography books so I am either completely wrong in what I am about to say or someone has done it before.
Set up three lazers, one red, one green, one blue along with mirrors so that they all reach the object from the same direction. Create three seperate transmission holograms, one for each lazer. Stitch the developed film together and play it back in a loop like a film movie. Open and close the correct lazer shutters in sinc with the ‘movie’ and persistence of vision should combine the r,g and b holograms into a full colour hologram.
Edited using iphone 5 native app.
If you want an idea of my usual work scroll past the photo editing and experimental stuff. The posts Imre and Night Heron always stay at the top of the page. My preferred media are a Pentel Energel pen, fineliners, and 2B pencils . Also, the blog font does not always load (fixed by reloading page), it should be Ubuntu, a bold minimalistic font.