Nuka-Cola update

Hand-drawn displacement map. My cousin has agreed to do a proper render on his gaming computer as my ancient 2MB ram dual core machine can’t handle 7 subdivisions, glass and displacement maps.


Work in progress

Nuka Cola bottle, modelled in blender and rendered with cycles. I’m trying to figure out the best way of modelling the circular embossing around the logo. Any help appreciated. I will be asking around on blenderartists though.