I have finally gathered up the courage to sit down wherever I might be and sketch a portrait of anyone unfortunate enough to be facing me.
I’ve been VERY busy with school the last week or so but I’ve managed to find time to experiment with 3D drawing in Blender, an open source 3D art, animation, and game creation program. Thus far I’ve only ran a few fluid simulations (and managed to crash my computer) and played around with infinite mirrors (almost crashed my computer; numerous power faliures, 8 years of dodgy junk and hidden files, 100GB of flight simulator, and over 100GB of photos have slowed it down considerably).
Anyway, I’ve decided to start big with my first blender artwork and build the 3D version of this drawing. The inspiration came from a love of airships (note the fishing boat) and the kennings ‘whale road’ and ‘sky candle’.
Digitally edited. Pentel Energel.
One paper layer set to overlay to add texture to brush strokes and another set to multiply to bring out the texture of the paper. My old method involved a single semi-transparent layer which made all the colours look faded so I’m enjoying the freedom offered by blending modes.
Synthetic paint; Autodesk sketchbook
Maybe I’ll pull all the cables out later today and upload a few photos*
*Most taken in the shade.
The only kind of Boerboel one can draw is a sleeping Boerboel (i.e. Any Boerboel).